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AI Insights · Timothy · April 2022

Performance of Top 5 Disney Games on Unified Platform in Egypt - Q1 2022

In Q1 2022, the top 5 Disney games in Egypt showcased mixed trends in downloads, revenue, and active users. Notable fluctuations were observed across different metrics.

Performance of Top 5 Disney Games on Unified Platform in Egypt - Q1 2022

Throughout the first quarter of 2022, the top 5 Disney games in Egypt exhibited varied performance across downloads, revenue, and active users on a unified platform. Here’s a closer look at each game’s performance.

MARVEL Future Fight from Netmarble Corporation saw a steady decline in weekly downloads, starting from 18.4K in late January and dropping to approximately 1.3K by the end of March. Weekly revenue peaked at around $2.6K in the last week of December, followed by fluctuations and settling around $598 by the end of the quarter. Active users showed a decline from 59.6K in January to about 41.1K by the end of March.

Marvel Contest of Champions by Kabam Games, Inc. experienced a peak in weekly downloads at 9.4K in early January, then saw a decline, stabilizing at around 4.1K by the end of March. Revenue saw a significant peak at $2.8K in late December, with fluctuations and reaching $1.2K by the end of March. Active users slightly fluctuated, starting at 22K in early January and ending at about 15.5K.

Disney Frozen Free Fall Game from Jam City, Inc. maintained relatively stable weekly downloads, peaking at 7.1K in late January and dropping to around 3.1K by the end of March. Revenue showed minor fluctuations, peaking at $240 in late February and ending around $75 by the end of March. Active users remained steady around 22.5K in early February, then saw a slight decline to 18.7K by the end of March.

LEGO® DUPLO® MARVEL from StoryToys Limited had increasing downloads initially, peaking at 3K in early February, and then stabilizing around 2.2K by the end of March. Revenue showed minor ups and downs, peaking at $76 in early February and ending around $32 by late March. Active users saw a steady rise from 1.5K in late December to around 3.6K by the end of March.

Disney Magic Kingdoms from Gameloft had fluctuating weekly downloads, with a significant peak at 6.1K in mid-March, and ending around 1.7K by the end of March. Revenue peaked at $259 in early March and gradually decreased to $96 by the end of March. Active users fluctuated throughout the quarter, peaking at 5.5K in mid-March and ending around 2.8K by the end of March.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022